3D GAME ANIMATION OUTSOURCING STUDIO
Animation built
for impact.
Combat, character, creature and rigging production for games—from 3ds Max to Unreal Engine.
SELECTED DISCIPLINES
Work that moves
the game forward.
Focused animation production shaped around gameplay, character identity and a clean engine handoff.
SERVICES
Senior-level execution,
built around your pipeline.
Source files or engine-ready FBX delivery, organized for a clean handoff.
Character Animation
Combat / Skill / Locomotion
Boss / Monster / Creature Animation
Motion Capture Cleanup
Rigging, Skinning & Retargeting
Unreal Engine Delivery Support
PROCESS
Production, without
the guesswork.
A clear review rhythm keeps quality, schedule and expectations aligned from first brief to final delivery.
- 01
Scope &
ReferencesDefine animation scope, target quality, engine needs and references.
- 02
Estimate &
ScheduleAlign workload, milestones, feedback cadence and delivery dates.
- 03
Production
Create the motion with gameplay readability and character intent in focus.
- 04
Review &
IterationShare progress and apply focused feedback through agreed review rounds.
- 05
Final
DeliveryPackage source files or engine-ready FBX assets for a clean handoff.
ABOUT STUDIO_BIP
Small studio.
Senior-level execution.
studio_bip is an independent game animation outsourcing studio founded by a game animator with more than 10 years of production experience across PC, mobile and console projects.
We work directly with development teams and can scale through trusted collaborators when a project requires additional capacity.
START A PROJECT
Let’s make the
next move.
Tell us about your project, target platform, required animation scope and schedule.
PROJECT / SCOPE / VOLUME / SCHEDULE / DELIVERY FORMAT / NDA